Numbers and Math
= &rest numbers* ⇒ boolean
Returns t if all numbers are the same in value, otherwise nil.
(= 6 6 6) ;⇒ T
/= &rest numbers* ⇒ boolean
> &rest numbers* ⇒ boolean
>= &rest numbers* ⇒ boolean
< &rest numbers* ⇒ boolean
<= &rest numbers* ⇒ boolean
zerop number ⇒ boolean
Returns t if number is zero (integer, float, or complex); otherwise nil.
plusp real ⇒ boolean
minusp real ⇒ boolean
evenp integer ⇒ boolean
oddp integer ⇒ boolean
numberp object ⇒ boolean
realp object ⇒ boolean
rationalp object ⇒ boolean
floatp object ⇒ boolean
integerp object ⇒ boolean
complexp object ⇒ boolean
random-state-p object ⇒ boolean
+ &rest numbers* ⇒ sum
* &rest numbers* ⇒ product
- &rest numbers* ⇒ difference
Also used for negation, as in (- 3) ⇒ -3
.
/ &rest numbers* ⇒ quotient
Also used for the reciprocal, as in (/ 3) ⇒ 1/3
.
1+ number ⇒ successor
1- number ⇒ predecessor
incf place [delta] ⇒ new-value
decf place [delta] ⇒ new-value
exp number ⇒ result
expt base-number power-number ⇒ result
log number &optional base ⇒ logarithm
sqrt number ⇒ root
isqrt natural ⇒ natural-root
lcm &rest integers ⇒ least-common-multiple
gcd &rest integers ⇒ greatest-common-denominator
pi
Constant variable. The long float approximation to the mathematical constant PI.
pi ;⇒ 3.141592653589793D0
sin radians ⇒ number
cos radians ⇒ number
tan radians ⇒ number
asin number ⇒ radians
acos number ⇒ radians
atan number1 &optional number2 ⇒ radians
sinh number ⇒ result
cosh number ⇒ result
tanh number ⇒ result
asinh number ⇒ result
acosh number ⇒ result
atanh number ⇒ result
cis radians ⇒ number
conjugate number ⇒ conjugate
max &rest reals* ⇒ max-real
alexandria:maxf place &rest numbers env
min &rest reals* ⇒ min-real
alexandria:minf place &rest numbers env
round number &optional divisor ⇒ quotient, remainder
Returns an integer quotient, fround returns a float.
floor number &optional divisor ⇒ quotient, remainder
Returns an integer quotient, ffloor returns a float.
ceiling number &optional divisor ⇒ quotient, remainder
Returns an integer quotient, fceiling returns a float.
truncate number &optional divisor ⇒ quotient, remainder
Returns an integer quotient, ftruncate returns a float.
mod number divisor ⇒ modulus
rem number divisor ⇒ remainder
random limit &optional random-state ⇒ random-number
make-random-state &optional state ⇒ new-state
*random-state*
The current random state, which is used, for example, by the function random when a random state is not explicitly supplied.
signum number ⇒ signed-prototype
numerator rational ⇒ numerator
denominator rational ⇒ denominator
realpart number ⇒ real
imagpart number ⇒ real
complex realpart &optional imagpart ⇒ complex
phase number ⇒ phase
abs number ⇒ absolute-value
rational number ⇒ rational
rationalize number ⇒ rational
float number &optional prototype ⇒ float
Logic Functions
boole op integer1 integer2 ⇒ integer
lognot integer ⇒ integer
logeqv &rest integers ⇒ integer
logand &rest integers ⇒ integer
logandc1 integer1 integer2 ⇒ integer
logandc2 integer1 integer2 ⇒ integer
lognand integer1 integer2 ⇒ integer
logxor &rest integers ⇒ integer
logior &rest integers ⇒ integer
logorc1 integer1 integer2 ⇒ integer
logorc2 integer1 integer2 ⇒ integer
lognor integer1 integer2 ⇒ integer
logbitp index integer ⇒ boolean
logtest integer1 integer2 ⇒ boolean
logcount integer ⇒ number-of-on-bits
Integer Functions
integer-length integer ⇒ number-of-bits
ldb-test bytespec integer ⇒ boolean
ash integer count ⇒ shifted-integer
ldb bytespec integer ⇒ byte
deposit-field newbyte bytespec integer ⇒ integer
dpb newbyte bytespec integer ⇒ integer
mask-field bytespec integer ⇒ masked-integer
byte size position ⇒ bytespec
byte-size bytespec ⇒ size
byte-position bytespec ⇒ position
Implementation Dependent
short-float-epsilon
short-float-negative-epsilon
single-float-epsilon
single-float-negative-epsilon
double-float-epsilon
double-float-negative-epsilon
long-float-epsilon
long-float-negative-epsilon
least-negative-{short-float|single-float|double-float|long-float}
least-negative-normalized-{short-float|single-float|double-float|long-float}
least-positive-{short-float|single-float|double-float|long-float}
least-positive-normalized-{short-float|single-float|double-float|long-float}
most-negative-{short-float|single-float|double-float|long-float|fixnum}
most-positive-{short-float|single-float|double-float|long-float|fixnum}
decode-float float ⇒ significand, exponent, sign
integer-decode-float float ⇒ significand, exponent, integer-sign
scale-float float integer ⇒ scaled-float
float-radix float ⇒ float-radix
float-sign float-1 &optional float-2 ⇒ signed-float
float-digits float ⇒ digits1
float-precision float ⇒ digits2
upgraded-complex-part-type
Extras
alexandria:binomial-coefficient n k ⇒ integer
alexandria:count-permutations n &optional k ⇒ integer
alexandria:clamp number min max ⇒ number
alexandria:lerp v a b ⇒ number
alexandria:factorial n ⇒ number
alexandria:subfactorial n ⇒ number
alexandria:gaussian-random &optional min max ⇒ number, number
alexandria:iota n &key start step ⇒ list
(iota 4) ;⇒ (0 1 2 3)
(iota 3 :start 1 :step 1.0) ;⇒ (1.0 2.0 3.0)
(iota 3 :start -1 :step -1/2) ;⇒ (-1 -3/2 -2)
alexandria:map-iota function n &key start step ⇒ number
(map-iota #'print 3 :start 10 :step 2) ;⇒ 3 [prints 10,12,14]
alexandria:mean sample ⇒ number
sample is a sequence of numbers.
alexandria:median sample ⇒ number
sample is a sequence of real numbers.
alexandria:variance sample &key biased ⇒ number
sample is a sequence of numbers.
alexandria:standard-deviation sample &key biased ⇒ number
sample is a sequence of numbers.
cl-utilities:extremum sequence fn &key key start end ⇒ smallest-element
cl-utilities:extrema sequence fn &key key start end ⇒ smallest-elements
cl-utilities:n-most-extreme n sequence fn &key key (start 0) end ⇒ n-smallest-elements
cl-utilities:expt-mod n exponent divisor ⇒ result
Returns n raised to the exponent power, modulo divisor.